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9 Item(s)

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  1. Global Social Networking Market 2016-2020

    By: Technavio
    , Published: Dec-2015
    , Product code: IRTNTR8042
    Technavio’s research analyst predicts the global social networking market to grow at a CAGR of around 18% during the forecast period. Social media advertising has gained popularity over the past decade, mainly due to the active participation of social media users. Social media advertising offers a solid platform for advertisers to exhibit their brands/products, especially during global events, which are actively followed across the world.
    $2,500.00

  2. Global Social Media IT Spending Market 2015-2019

    By: Technavio
    , Published: Nov-2015
    , Product code: IRTNTR8014
    Technavios research analyst predicts the global social media IT spending market to grow at a CAGR of 22% during the forecast period. The rise in the advertisement spending over social media platforms is one of the primary growth drivers for this market. Software companies such as Salesforce and HubSpot are shifting their focus towards marketers and chief marketing officers (CMOs) because many companies are set to spend the majority of the marketing spending over social media platforms such as Facebook, Instagram, Snapchat, and Twitter.
    $2,500.00

  3. Global Enterprise Social Software (ESS) Market 2015-2019

    By: Technavio
    , Published: Oct-2015
    , Product code: IRTNTR7177
    TechNavio's report, Global Enterprise Social Software Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers Americas, APAC and EMEA; it also covers the landscape of the global ESS market and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.
    $2,000.00

  4. Global Social Gaming Market 2015-2019

    By: Technavio
    , Published: Oct-2015
    , Product code: IRTNTR7010
    TechNavio's report, Confectionery Market in Europe 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the landscape of the market and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.
    $2,500.00

  5. Social Gaming Market in the APAC Region 2015-2019

    By: Technavio
    , Published: Sep-2015
    , Product code: IRTNTR7138
    This report covers the present scenario and the growth prospects of the social gaming market in APAC for the period 2015-2019. To calculate the market size, the report considers revenue generated from the sales of social games, virtual goods, and game apps from gaming and social media sites. It also presents the vendor landscape and a corresponding detailed analysis of the top six vendors in the market.
    $2,000.00

  6. Global Social Networking Market 2015-2019

    By: Technavio
    , Published: Aug-2015
    , Product code: IRTNTR6646
    The report covers the present scenario and growth prospects of the global social networking market for the period 2015-2019. We provide an outlook on social networks, its implication on brands, how brands are utilizing social media platforms for marketing, and on social network ad spending.
    $2,500.00

  7. Social Network Marketing in the US 2015-2019

    By: Technavio
    , Published: Aug-2015
    , Product code: IRTNTR6781
    This report covers the present scenario and growth prospects of social network marketing in the US for the period 2015-2019. The report provides an overview on social networks, their effect on brands, and how brands utilize social platforms for marketing and social network ad-spending.
    $2,500.00

  8. Social Gaming Market in the US 2015-2019

    By: Technavio
    , Published: May-2015
    , Product code: IRTNTR5911
    TechNavio's report, Social Gaming Market in the US 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the landscape of social gaming market in the US and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
    $2,500.00

  9. Social Gaming Market in the APAC Region 2014-2018

    By: Technavio
    , Published: Sep-2014
    , Product code: IRTNTR4135
    About Social Gaming Social gaming refers to the activity of playing games on social media platforms, networking sites, or within social media applications as a form of social interaction. Social games have features such as the ability to play with connected friends and chat with other players, which has led to an increase in the popularity of social gaming. The popularity of social media sites in the APAC region has contributed to the growth of the Social Gaming market in this region. There are many drivers and positive trends influencing the growth of the Social Gaming market in the APAC region.
    $2,500.00

9 Item(s)

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